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Rome 2 total war face mod
Rome 2 total war face mod





The news I was talking about will come a bit later today. Without revealing too much, it's going to concern hoplites, and there will also be some information about the current progress of the mod and more in depth of some of the features. So the combat pace isn't very similar to EB, although I'd be happy to release an extra version with slower pace for those that are interested. The melee combat is pretty close to the pace in Medieval II, and the morale works in a similar manner where units often don't need to take many casualties to rout, but will return to the battle very frequently. The missile balance is entirely different, so it's not going to be wortwhile spending arrows trying to take out heavily armoured units from the front, whereas lighter units will be far more vulnerable and shouldn't be left exposed to projectiles. To answer your second question, the battles are longer in some regards and shorter in others compared to vanilla. Focus is heavily on the actual battle mechanics, although I can appreciate this request since it adds some good flavor. At least there won't be for the release, I might add something like that later, but no promises. There won't be a better army compositions/AI recruitment mod included (but there are a good number of them on the workshop, and they should be compatible). Is this mod offers us EB style longer and more tactical battles compared to vanilla,.Enemy had one full and one half stack army (backing up each other) which was swarming with Slingers, Will there be extensions for the mod such as better army compositions, ive played a battle today.Re-arranged unit statistics and minor UI changesĪnd many more, such as entirely reworked morale, unit statistics and battle pace.Collateral damage: Cavalry charges will result in casualties for both sides.1-HP system, carving a path for balanced and consistent missile damages.50 new, culture-specific unit arrangements *.Para Bellum includes a number of core features, including Careful attention has been paid to details, making cultures and their associated armies stand out from one another. The result is battles that by and large are similar to those seen in Medieval 2, with influences from a variety of titles both before and after. Therefore, the Rome II battle mechanics have in many regards been changed to the very core. The ultimate goal of the mod is to revisit what we, the team behind Para Bellum, consider to be the golden age of Total War battles. Ladies and gentlemen, dedicated Total War fans, it is my delight to present to you Para Bellum, a detailed and transforming battle overhaul for Total War Rome II.







Rome 2 total war face mod